SYNTHETIK 2

Sound Reloaded (TEST) for SYNTHETIK 2

Released . Ranked 80 of 89 with 91 (0 today) downloads

Published by jayofgrey (mod ID: 1507590)

soundreloaded.jpg

This mod adjusts Global Sound Settings configuration
to change a number of sounds/edit volume/pitch/etc.

Those edits include:
- jamming/unjamming sounds
- hit/kill sounds
- weapon swap sound

Due to the way the game works, currently this mod only works
if you overwrite the file in question in the game folder.
To use the mod you need to navigate to GlobalSoundSettings
inside your SYNTHETIK 2 install folder.
(%your_steamapps_folder%\common\SYNTHETIK 2\Synthetik2_Data\Content\Official Depots\0_0\Configurations\GlobalSoundSettings)
- BACKUP 0_0_4.json (copy it and rename the copy to 0_0_4.json_BACKUP for example).
- REPLACE 0_0_4.json with the one from the mod.
- START the game and enjoy the sounds.
- currently the changes will be overwritten with each update.

Feel free to contact me with any feedback/ideas @ through my mod.io profile

Mod.io


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CHANGE LOG (new @ the top)


1.0.2

- removed custom stop firing sounds (only left pitch changes)

_______________________________________________


1.0.1

- fixed stop firing sounds (were to frequent/long)

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1.0.0

- Added Stop Firing sounds
- Raised BurstPitchRange

Changed sounds of:
- Active Reload Success/Fail (might not work for some/most weapons)
- Jamming/Unjamming
- Switching Weapon
- Stop firing

Adjusted Low Ammo sound effects (might not work for some/most weapons)

Changed pitch of:
- All of the above
- Enemy Hit
-- EnemyHitStartPitch
-- EnemyHitMaxPitc
-- EnemyHitPitchIncrement
- Enemy Kill
-- EnemyHitStartPitch
-- EnemyHitMaxPitch
-- EnemyHitPitchIncrement

Slightly adjusted volume of all of the above

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Initial release (0.1a)


Raised BurstPitchRange 0.125 -> 0.15

Changed sounds of:
- Active Reload Fail
- Jamming/Unjamming
- Switching Weapon

Changed pitch of:
- Enemy Hit
-- EnemyHitStartPitch 0.8 -> 0.5
-- EnemyHitMaxPitch 1.2 -> 0.7
-- EnemyHitPitchIncrement 0.1 -> 0.05
- Enemy Kill
-- EnemyHitStartPitch 0.8 -> 0.5
-- EnemyHitMaxPitch 1.3 -> 0.8
-- EnemyHitPitchIncrement 0.1 -> 0.07

Changed volume of:
- Active Reload Fail
- Heat
- Heat over 30


Releases

FilenameSizeVersionAddedOptions
soundreloaded.2.zip3.54kb1.0.2

soundreloaded.1.zip3.56kb1.0.1

soundreloaded.zip3.55kb1.0.0

Comments

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KP
KarolPawelec @karolpawelec

Cool